Industries of Ludenholm

Where Ludenholm's growth comes from — its mix of industries and how each is growing this month. Each rectangle is an industry, sized by its share of Ludenholm's economy.

Industry mix

Each figure below is that industry's share of the economy — the country grows fastest where its fast-growing industries are largest.

Blended growth
+1.27%
Annualised, across the whole mix
Industry Share Growth this month GDP World rank
Specialism
19.7%
+1.6% globally Ludenholm +1.6%
$494.84bn #7 of 39
17.0%
+2.4% globally Ludenholm +2.1%
$427.71bn #25 of 52
13.6%
+1.7% globally Ludenholm +0.1%
$341.21bn #26 of 52
Specialism
12.7%
+0.2% globally Ludenholm -0.9%
$319.58bn #10 of 52
10.5%
-0.6% globally Ludenholm -2.9%
$262.76bn #22 of 50
9.0%
+5.5% globally Ludenholm +11.2%
$227.05bn #19 of 45
6.9%
+0.2% globally Ludenholm +0.7%
$173.75bn #18 of 42
4.9%
+1.6% globally Ludenholm -0.8%
$123.46bn #8 of 18
4.7%
-0.5% globally Ludenholm -2.4%
$117.42bn #17 of 34
1.1%
+11.6% globally Ludenholm +14.8%
$26.4bn #18 of 28

Global rates are the world-wide growth for each industry this month. Where enough history exists, Ludenholm's own rate for that industry is shown too — it moves slightly around the global rate with local conditions. World rank is by that industry's total GDP among all countries.

Laws shaping growth

Ludenholm's laws don't just shift opinion — some of them speed up or slow down particular industries every month. Only laws currently set away from a neutral position appear here; every other law leaves growth alone.

Law Effect on annual growth
AI Development & Safety
Light-touch, pro-innovation
AI Development +3 Technology +1.5
Banking & Financial Regulation
Capital controls, separated retail/investment banking
Financial Services -2
Broadband & Digital Access
State-owned national broadband network
Technology -1.5
Carbon Pricing
Economy-wide carbon price at a moderate rate
Oil & Gas -1.5 Automotive -1 Mining & Metals -1 Aerospace & Defence -0.5 Technology +0.5
Industrial Pollution & Water
Strict air and water limits, actively inspected
Mining & Metals -1 Agriculture & Food -0.5 Consumer Goods & Retail -0.5 Oil & Gas -0.5
Vehicle Emissions Standards
Strict emissions standards with immediate enforcement and heavy fines
Automotive -1
Waste Management
State-run circular economy system with zero-waste targets
Consumer Goods & Retail -1
Tourist Visa Policy
Visa-free entry for allied and reciprocal countries
Tourism & Hospitality +0.8
Automation & the Workforce
Permit automation with strong retraining/transition rights
Technology -0.5
Food Safety Regulation
Strict standards, unannounced inspections and published hygiene ratings
Agriculture & Food -0.5 Consumer Goods & Retail -0.5
Water Usage & Allocation
Compulsory metering and conservation targets
Agriculture & Food -0.5
Workplace Safety
Strict standards, frequent unannounced inspections, heavy fines
Mining & Metals -0.5
Zero-Hour & On-Call Contracts
Right to request fixed hours after 12 weeks, plus an on-call pay premium
Consumer Goods & Retail -0.5 Tourism & Hospitality -0.5
Arms Exports
Export only to close allies
Aerospace & Defence -1
Fossil Fuel Extraction
Ban all new extraction
Oil & Gas -4

Figures are annual percentage points added to (or taken off) that industry's growth rate for as long as the law stands — they stack with the global rate for the industry shown above. Greyed-out industries aren't part of Ludenholm's economy, so those impacts do nothing here until the sector exists. Change the law and the effect changes with it — see Ludenholm's laws.

Global events shaping growth

World events resolved by global decision can temporarily speed up or slow down particular industries — a solar storm battering technology, a subsidy boosting a sector. Only effects currently in force appear here; each fades on its own end date.

Event Effect on annual growth
Rein In the Tech Giants
Technology +6

Figures are annual percentage points added to (or taken off) that industry's growth rate while the effect lasts — they stack with the global rate and any standing laws above. Greyed-out industries aren't part of Ludenholm's economy, so those effects do nothing here until the sector exists. Hover an industry to see when the effect ends.

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