Industries of Fjordheim

Where Fjordheim's growth comes from — its mix of industries and how each is growing this month. Each rectangle is an industry, sized by its share of Fjordheim's economy.

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Industry mix

Each figure below is that industry's share of the economy — the country grows fastest where its fast-growing industries are largest.

Blended growth
-0.20%
Annualised, across the whole mix
Industry Share Growth this month GDP World rank
32.8%
+1.7% globally Fjordheim +1.4%
$110.7bn #40 of 52
Specialism
24.4%
-0.5% globally Fjordheim -4.8%
$82.49bn #11 of 22
13.7%
+2.4% globally Fjordheim +3.6%
$46.14bn #44 of 52
8.5%
-0.6% globally Fjordheim +1.9%
$28.78bn #44 of 50
7.7%
+0.2% globally Fjordheim -1.1%
$25.84bn #40 of 52
7.2%
+1.6% globally Fjordheim -1.3%
$24.32bn #29 of 39
5.8%
+1.6% globally Fjordheim +1.8%
$19.49bn #34 of 43

Global rates are the world-wide growth for each industry this month. Where enough history exists, Fjordheim's own rate for that industry is shown too — it moves slightly around the global rate with local conditions. World rank is by that industry's total GDP among all countries.

Laws shaping growth

Fjordheim's laws don't just shift opinion — some of them speed up or slow down particular industries every month. Only laws currently set away from a neutral position appear here; every other law leaves growth alone.

Law Effect on annual growth
Banking & Financial Regulation
Deregulated financial centre
Financial Services +3 Agriculture & Food -0.5 Automotive -0.5 Mining & Metals -0.5
Carbon Pricing
Economy-wide carbon price at a moderate rate
Oil & Gas -1.5 Automotive -1 Mining & Metals -1 Aerospace & Defence -0.5 Technology +0.5
Automation & the Workforce
Actively incentivise automation
Technology +2 Professional Services +1
Bankruptcy & Insolvency
Fresh start: discharge after one year for individuals and small firms
Financial Services -0.5
Industrial Pollution & Water
Strict air and water limits, actively inspected
Mining & Metals -1 Agriculture & Food -0.5 Consumer Goods & Retail -0.5 Oil & Gas -0.5
Online Retail & Marketplaces
Limited platform liability; minimal checks on small cross-border parcels
Consumer Goods & Retail +0.5
Waste Management
Producers pay for recycling their packaging and products
Consumer Goods & Retail -0.5
AI Development & Safety
Light-touch, pro-innovation
AI Development +3 Technology +1.5
Arms Exports
Ban arms exports
Aerospace & Defence -2
Broadband & Digital Access
Universal service obligation; every home entitled to a connection
Technology +1

Figures are annual percentage points added to (or taken off) that industry's growth rate for as long as the law stands — they stack with the global rate for the industry shown above. Greyed-out industries aren't part of Fjordheim's economy, so those impacts do nothing here until the sector exists. Change the law and the effect changes with it — see Fjordheim's laws.

Global events shaping growth

World events resolved by global decision can temporarily speed up or slow down particular industries — a solar storm battering technology, a subsidy boosting a sector. Only effects currently in force appear here; each fades on its own end date.

Event Effect on annual growth
Rein In the Tech Giants
Technology +6

Figures are annual percentage points added to (or taken off) that industry's growth rate while the effect lasts — they stack with the global rate and any standing laws above. Greyed-out industries aren't part of Fjordheim's economy, so those effects do nothing here until the sector exists. Hover an industry to see when the effect ends.

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