Total GDP by earner band
International comparison
View the full international league table →
Laws shaping growth
Zorath's laws don't just shift opinion — some of them speed up or slow down particular industries every month. Only laws currently set away from a neutral position appear here; every other law leaves growth alone.
| Law | In force | Effect on annual growth |
|---|---|---|
|
AI Development & Safety
No restrictions; accelerate AI
|
No restrictions; accelerate AI |
AI Development
+6
Technology
+3
|
|
Fossil Fuel Extraction
Maximise domestic extraction
|
Maximise domestic extraction |
Oil & Gas
+4
Mining & Metals
+1
|
|
Banking & Financial Regulation
Deregulated financial centre
|
Deregulated financial centre |
Financial Services
+3
Agriculture & Food
-0.5
Automotive
-0.5
Mining & Metals
-0.5
|
|
Agricultural Market Regime
No tariffs, marketing boards or price support of any kind
|
No tariffs, marketing boards or price support of any kind |
Agriculture & Food
+2.5
|
|
Arms Exports
Sell arms with minimal restriction
|
Sell arms with minimal restriction |
Aerospace & Defence
+2
|
|
Automation & the Workforce
Actively incentivise automation
|
Actively incentivise automation |
Technology
+2
Professional Services
+1
|
|
Prescription Drug Pricing
Manufacturers set prices freely
|
Manufacturers set prices freely |
Pharmaceuticals
+1.5
|
|
Retail Planning & Licensing
No planning or licensing controls on retail at all
|
No planning or licensing controls on retail at all |
Consumer Goods & Retail
+1.5
|
|
Streaming & Content Regulation
Open market with foreign broadcaster ownership allowed and platform interoperability required
|
Open market with foreign broadcaster ownership allowed and platform interoperability required |
Media & Entertainment
+1.5
|
|
Carbon Pricing
No carbon price
|
No carbon price |
Oil & Gas
+1
Automotive
+0.5
Mining & Metals
+0.5
|
|
Foreign Investment & Takeovers
No restrictions on foreign investment or takeovers
|
No restrictions on foreign investment or takeovers |
Financial Services
+1
Technology
+1
|
|
Video Game Regulation
No regulation of what is made or sold, including to minors
|
No regulation of what is made or sold, including to minors |
Media & Entertainment
+1
|
|
Water Usage & Allocation
No restrictions on abstraction or use
|
No restrictions on abstraction or use |
Agriculture & Food
+1
|
|
Industrial Pollution & Water
Industry sets its own standards
|
Industry sets its own standards |
Mining & Metals
+1
Agriculture & Food
+0.5
Consumer Goods & Retail
+0.5
Oil & Gas
+0.5
|
|
Online Retail & Marketplaces
Marketplaces need a state licence and a local presence
|
Marketplaces need a state licence and a local presence |
Consumer Goods & Retail
-0.5
|
|
Price-Gouging Regulation
No restrictions; prices follow supply and demand, emergencies included
|
No restrictions; prices follow supply and demand, emergencies included |
Consumer Goods & Retail
+0.5
|
|
Vehicle Emissions Standards
No vehicle emissions standards whatsoever
|
No vehicle emissions standards whatsoever |
Automotive
+1
Oil & Gas
+0.5
|
Figures are annual percentage points added to (or taken off) that industry's growth rate for as long as the law stands — they stack with the global rate for the industry shown above. Greyed-out industries aren't part of Zorath's economy, so those impacts do nothing here until the sector exists. Change the law and the effect changes with it — see Zorath's laws.
Global events shaping growth
World events resolved by global decision can temporarily speed up or slow down particular industries — a solar storm battering technology, a subsidy boosting a sector. Only effects currently in force appear here; each fades on its own end date.
| Event | Effect on annual growth |
|---|---|
| Rein In the Tech Giants |
Technology
+6
|
Figures are annual percentage points added to (or taken off) that industry's growth rate while the effect lasts — they stack with the global rate and any standing laws above. Greyed-out industries aren't part of Zorath's economy, so those effects do nothing here until the sector exists. Hover an industry to see when the effect ends.