Economy of Verdia

Output, growth and how Verdia compares to the world.

Current economy

GDP per capita
$53,079
Actual (per adult)
Total GDP
$175.2bn
National output
Unemployment
8.8%
Of the working-age population
Income inequality
4.0×
High vs low earners

Total GDP by earner band

Retired
No GDP contribution
24.0% of population
Set by the retirement-age law: electors at or above the threshold are retired
Unemployed
No GDP contribution
6.7% of total population (including non-working age)
Low earners
$17.6bn GDP
$28,608 avg per person
18.7% of population
10.1% of GDP
Medium earners
$43.8bn GDP
$56,868 avg per person
23.3% of population
25.0% of GDP
High earners
$101.2bn GDP
$114,991 avg per person
26.7% of population
57.8% of GDP
Elite earners
$12.6bn GDP
$570,826 avg per person
0.7% of population
7.2% of GDP

International comparison

Total GDP ranking
#48 of 52
GDP per capita ranking
#30 of 52

View the full international league table →

Economic history

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Laws shaping growth

Verdia's laws don't just shift opinion — some of them speed up or slow down particular industries every month. Only laws currently set away from a neutral position appear here; every other law leaves growth alone.

Law Effect on annual growth
Prescription Drug Pricing
Seize the patents; the state manufactures all medicines
Pharmaceuticals -6
Fossil Fuel Extraction
Maximise domestic extraction
Oil & Gas +4 Mining & Metals +1
AI Development & Safety
Light-touch, pro-innovation
AI Development +3 Technology +1.5
Automation & the Workforce
Actively incentivise automation
Technology +2 Professional Services +1
Banking & Financial Regulation
Light-touch regulation
Financial Services +1.5
Drug Patents & Generics
Compulsory licences on request; the state promotes generic production
Pharmaceuticals -1
Vehicle Emissions Standards
No vehicle emissions standards whatsoever
Automotive +1 Oil & Gas +0.5
Food Safety Regulation
Strict standards, unannounced inspections and published hygiene ratings
Agriculture & Food -0.5 Consumer Goods & Retail -0.5

Figures are annual percentage points added to (or taken off) that industry's growth rate for as long as the law stands — they stack with the global rate for the industry shown above. Greyed-out industries aren't part of Verdia's economy, so those impacts do nothing here until the sector exists. Change the law and the effect changes with it — see Verdia's laws.

Global events shaping growth

World events resolved by global decision can temporarily speed up or slow down particular industries — a solar storm battering technology, a subsidy boosting a sector. Only effects currently in force appear here; each fades on its own end date.

Event Effect on annual growth
Rein In the Tech Giants
Technology +6

Figures are annual percentage points added to (or taken off) that industry's growth rate while the effect lasts — they stack with the global rate and any standing laws above. Greyed-out industries aren't part of Verdia's economy, so those effects do nothing here until the sector exists. Hover an industry to see when the effect ends.

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