Economy of Varelia

Output, growth and how Varelia compares to the world.

Current economy

GDP per capita
$45,837
Actual (per adult)
Total GDP
$3,020.6bn
National output
Unemployment
4.1%
Of the working-age population
Income inequality
4.0×
High vs low earners

Total GDP by earner band

Retired
No GDP contribution
26.7% of population
Set by the retirement-age law: electors at or above the threshold are retired
Unemployed
No GDP contribution
3.0% of total population (including non-working age)
Low earners
$304.6bn GDP
$25,938 avg per person
17.8% of population
10.1% of GDP
Medium earners
$1,118.0bn GDP
$51,923 avg per person
32.7% of population
37.0% of GDP
High earners
$1,270.0bn GDP
$102,441 avg per person
18.8% of population
42.0% of GDP
Elite earners
$328.1bn GDP
$502,781 avg per person
1.0% of population
10.9% of GDP

International comparison

Total GDP ranking
#21 of 52
GDP per capita ranking
#44 of 52

View the full international league table →

Economic history

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Laws shaping growth

Varelia's laws don't just shift opinion — some of them speed up or slow down particular industries every month. Only laws currently set away from a neutral position appear here; every other law leaves growth alone.

Law Effect on annual growth
AI Development & Safety
No restrictions; accelerate AI
AI Development +6 Technology +3
Banking & Financial Regulation
Deregulated financial centre
Financial Services +3 Agriculture & Food -0.5 Automotive -0.5 Mining & Metals -0.5
Agricultural Market Regime
Open agricultural trade; intervention only in emergencies
Agriculture & Food +1.5
Food Safety Regulation
Strict standards, unannounced inspections and published hygiene ratings
Agriculture & Food -0.5 Consumer Goods & Retail -0.5
Arms Exports
Sell arms with minimal restriction
Aerospace & Defence +2

Figures are annual percentage points added to (or taken off) that industry's growth rate for as long as the law stands — they stack with the global rate for the industry shown above. Greyed-out industries aren't part of Varelia's economy, so those impacts do nothing here until the sector exists. Change the law and the effect changes with it — see Varelia's laws.

Global events shaping growth

World events resolved by global decision can temporarily speed up or slow down particular industries — a solar storm battering technology, a subsidy boosting a sector. Only effects currently in force appear here; each fades on its own end date.

Event Effect on annual growth
Rein In the Tech Giants
Technology +6

Figures are annual percentage points added to (or taken off) that industry's growth rate while the effect lasts — they stack with the global rate and any standing laws above. Greyed-out industries aren't part of Varelia's economy, so those effects do nothing here until the sector exists. Hover an industry to see when the effect ends.

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