Economy of Sveria

Output, growth and how Sveria compares to the world.

Current economy

GDP per capita
$54,129
Actual (per adult)
Total GDP
$671.2bn
National output
Unemployment
3.9%
Of the working-age population
Income inequality
4.0×
High vs low earners

Total GDP by earner band

Retired
No GDP contribution
20.4% of population
Set by the retirement-age law: electors at or above the threshold are retired
Unemployed
No GDP contribution
3.1% of total population (including non-working age)
Low earners
$82.7bn GDP
$28,427 avg per person
23.5% of population
12.3% of GDP
Medium earners
$216.1bn GDP
$56,932 avg per person
30.6% of population
32.2% of GDP
High earners
$301.5bn GDP
$113,451 avg per person
21.4% of population
44.9% of GDP
Elite earners
$70.9bn GDP
$560,394 avg per person
1.0% of population
10.6% of GDP

International comparison

Total GDP ranking
#37 of 52
GDP per capita ranking
#27 of 52

View the full international league table →

Economic history

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Laws shaping growth

Sveria's laws don't just shift opinion — some of them speed up or slow down particular industries every month. Only laws currently set away from a neutral position appear here; every other law leaves growth alone.

Law Effect on annual growth
AI Development & Safety
No restrictions; accelerate AI
AI Development +6 Technology +3
Banking & Financial Regulation
Deregulated financial centre
Financial Services +3 Agriculture & Food -0.5 Automotive -0.5 Mining & Metals -0.5
Carbon Pricing
High carbon price with a border adjustment on imports
Oil & Gas -3 Automotive -2 Mining & Metals -2 Aerospace & Defence -1 Technology +1
Tourist Visa Policy
Visa-free entry for all visitors for up to 90 days
Tourism & Hospitality +1.5
Automation & the Workforce
Actively incentivise automation
Technology +2 Professional Services +1
Foreign Investment & Takeovers
Foreign stakes capped at 49% in every company
Financial Services -1 Technology -1
Industrial Pollution & Water
Strict air and water limits, actively inspected
Mining & Metals -1 Agriculture & Food -0.5 Consumer Goods & Retail -0.5 Oil & Gas -0.5
Broadband & Digital Access
State-owned national broadband network
Technology -1.5
Fossil Fuel Extraction
Licensed extraction with limits
Oil & Gas +1
Prescription Drug Pricing
State negotiates prices for public purchasing
Pharmaceuticals -1.5

Figures are annual percentage points added to (or taken off) that industry's growth rate for as long as the law stands — they stack with the global rate for the industry shown above. Greyed-out industries aren't part of Sveria's economy, so those impacts do nothing here until the sector exists. Change the law and the effect changes with it — see Sveria's laws.

Global events shaping growth

World events resolved by global decision can temporarily speed up or slow down particular industries — a solar storm battering technology, a subsidy boosting a sector. Only effects currently in force appear here; each fades on its own end date.

Event Effect on annual growth
Rein In the Tech Giants
Technology +6

Figures are annual percentage points added to (or taken off) that industry's growth rate while the effect lasts — they stack with the global rate and any standing laws above. Greyed-out industries aren't part of Sveria's economy, so those effects do nothing here until the sector exists. Hover an industry to see when the effect ends.

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