Economy of Marianne

Output, growth and how Marianne compares to the world.

🗳️ A budget vote is currently open

“The matching our peers act” proposed by The Marianne Liberty Alliance.

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Current economy

GDP per capita
$56,457
Actual (per adult)
Total GDP
$4,211.7bn
National output
Unemployment
4.8%
Of the working-age population
Income inequality
4.0×
High vs low earners

Total GDP by earner band

Retired
No GDP contribution
14.4% of population
Set by the retirement-age law: electors at or above the threshold are retired
Unemployed
No GDP contribution
4.1% of total population (including non-working age)
Low earners
$516.4bn GDP
$27,977 avg per person
24.7% of population
12.3% of GDP
Medium earners
$1,375.2bn GDP
$55,881 avg per person
33.0% of population
32.7% of GDP
High earners
$1,904.5bn GDP
$112,559 avg per person
22.7% of population
45.2% of GDP
Elite earners
$415.6bn GDP
$540,448 avg per person
1.0% of population
9.9% of GDP

International comparison

Total GDP ranking
#16 of 52
GDP per capita ranking
#23 of 52

View the full international league table →

Economic history

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Laws shaping growth

Marianne's laws don't just shift opinion — some of them speed up or slow down particular industries every month. Only laws currently set away from a neutral position appear here; every other law leaves growth alone.

Law Effect on annual growth
AI Development & Safety
Light-touch, pro-innovation
AI Development +3 Technology +1.5
Agricultural Market Regime
Open agricultural trade; intervention only in emergencies
Agriculture & Food +1.5
Banking & Financial Regulation
Light-touch regulation
Financial Services +1.5
Prescription Drug Pricing
State negotiates prices for public purchasing
Pharmaceuticals -1.5
Vehicle Emissions Standards
Strict emissions standards with immediate enforcement and heavy fines
Automotive -1
Bankruptcy & Insolvency
Fresh start: discharge after one year for individuals and small firms
Financial Services -0.5
Drink & Drug Driving
Near-zero alcohol limit, roadside drug testing and automatic driving bans
Tourism & Hospitality -0.5
Industrial Pollution & Water
Strict air and water limits, actively inspected
Mining & Metals -1 Agriculture & Food -0.5 Consumer Goods & Retail -0.5 Oil & Gas -0.5
Video Game Regulation
Industry self-rating; no statutory limits
Media & Entertainment +0.5

Figures are annual percentage points added to (or taken off) that industry's growth rate for as long as the law stands — they stack with the global rate for the industry shown above. Greyed-out industries aren't part of Marianne's economy, so those impacts do nothing here until the sector exists. Change the law and the effect changes with it — see Marianne's laws.

Global events shaping growth

World events resolved by global decision can temporarily speed up or slow down particular industries — a solar storm battering technology, a subsidy boosting a sector. Only effects currently in force appear here; each fades on its own end date.

Event Effect on annual growth
Rein In the Tech Giants
Technology +6

Figures are annual percentage points added to (or taken off) that industry's growth rate while the effect lasts — they stack with the global rate and any standing laws above. Greyed-out industries aren't part of Marianne's economy, so those effects do nothing here until the sector exists. Hover an industry to see when the effect ends.

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