Economy of Asterhaven

Output, growth and how Asterhaven compares to the world.

Current economy

GDP per capita
$45,228
Actual (per adult)
Total GDP
$402.5bn
National output
Unemployment
6.6%
Of the working-age population
Income inequality
3.9×
High vs low earners

Total GDP by earner band

Retired
No GDP contribution
24.8% of population
Set by the retirement-age law: electors at or above the threshold are retired
Unemployed
No GDP contribution
5.0% of total population (including non-working age)
Low earners
$51.9bn GDP
$25,599 avg per person
22.8% of population
12.9% of GDP
Medium earners
$110.8bn GDP
$50,287 avg per person
24.8% of population
27.5% of GDP
High earners
$195.8bn GDP
$100,975 avg per person
21.8% of population
48.6% of GDP
Elite earners
$44.1bn GDP
$500,632 avg per person
1.0% of population
11.0% of GDP

International comparison

Total GDP ranking
#42 of 52
GDP per capita ranking
#45 of 52

View the full international league table →

Economic history

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Laws shaping growth

Asterhaven's laws don't just shift opinion — some of them speed up or slow down particular industries every month. Only laws currently set away from a neutral position appear here; every other law leaves growth alone.

Law Effect on annual growth
Broadband & Digital Access
Universal service obligation; every home entitled to a connection
Technology +1
Carbon Pricing
Economy-wide carbon price at a moderate rate
Oil & Gas -1.5 Automotive -1 Mining & Metals -1 Aerospace & Defence -0.5 Technology +0.5
Industrial Pollution & Water
Strict air and water limits, actively inspected
Mining & Metals -1 Agriculture & Food -0.5 Consumer Goods & Retail -0.5 Oil & Gas -0.5

Figures are annual percentage points added to (or taken off) that industry's growth rate for as long as the law stands — they stack with the global rate for the industry shown above. Greyed-out industries aren't part of Asterhaven's economy, so those impacts do nothing here until the sector exists. Change the law and the effect changes with it — see Asterhaven's laws.

Global events shaping growth

World events resolved by global decision can temporarily speed up or slow down particular industries — a solar storm battering technology, a subsidy boosting a sector. Only effects currently in force appear here; each fades on its own end date.

Event Effect on annual growth
Rein In the Tech Giants
Technology +6

Figures are annual percentage points added to (or taken off) that industry's growth rate while the effect lasts — they stack with the global rate and any standing laws above. Greyed-out industries aren't part of Asterhaven's economy, so those effects do nothing here until the sector exists. Hover an industry to see when the effect ends.

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